Art Challenge: Lanterns

Video (please turn on the sound for some ambient sounds)

Art Challenge: Lanterns

Another monthly challenge of the DiNusty Empire done! The prop challenge was about Chinese lanterns with the additional goal of creating a shader for the glowing light.

I learned a ton of different things during this challenge like how to create a shader with emission, how to create a mask to block the emission in some places, how to create video clips and pictures in high quality in the Unity engine and much much more about Unity in general.

Note: I used the Deckard renderer for my final shots.

My lanterns turned out different as the classic red paper lanterns in the end, but I enjoyed having freedom in terms of shapes, colors, patterns and materials for this project.

The technical breakdown can be found here: https://www.artstation.com/blogs/melissakumpmann/VRz1/art-challenge-lanterns-technical-breakdown

A big Thank You goes to Tom for supporting me with his knowledge about Unity and for writing the little script for my lanterns to make them swing. https://www.artstation.com/tomnemec
If you want to participate in these fun monthly challenges and be part of a wonderful and supportive artists community, make sure to check out www.dinustyempire.com

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